Abit FX5600 OTES User Manual Page 55

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In-game race data collection
VRI records and collects data during all your on- and off-line runs. When race direction ‘Disabled, no timing’ no
data will be collected. The collected data is sent to the VRI servers and stored in the database and will be
linked to your account.
Race kilometers
All your laps, on- and off-line are counted and will be used to calculate your virtual miles. Only when using
Practice in ‘Disabled, no timing’ mode your laps will not be recorded. Driving in warm-up mode, on- and off-
line, will also count for your virtual miles.
Race data (lap times, positions, pit stop actions and incidents)
Only for on-line modes: Time trial, Events, Multiplayer
When Start practice or Start race modes are used the following information is recorded:
Lap times
Position (multiplayer only)
Pit stops and pit stop actions like refueling, tire change, repairs etc.
Turn marshal requests
Collision with track objects
Collisions with other cars (multiplayer only)
Car damage
Running outside the track
Replay (only event replays are automatically uploaded to server)
This information is sent to the VRI server immediately after the session is aborted. In case practicing in off-line
mode the lap-count data will be uploaded to the VRI server at next client-to-server contact. When the replay
file is saved it will be stored on your local hard disk.
Replay files
The replay file of your best run in each round of an official event is uploaded to the VRC servers. The replay
files are stored and can be used when opponents are selected to race against by other racers in the same
event, or to view races as a visitor. The replay files can also be used in practice mode to have other cars on the
track while you are practicing.
All your on-line runs can be viewed and analyzed at your personal profile page on the VRC World website
(www.vrcworld.com).
Race miles and race data are also used to compute racing skill and experience levels, explained in chapter VRC
RACING CODE.
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